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G.W. Childs IV

Creating Music and Sound for Games

Publisher: Thomson Course Technology
Medium: Softcover

This book addresses the responsibilities of video game sound designers and composers, examining how they interact with each other and offering tips for breaking into the business.

Covers:

  • editing tools
  • using software samplers to create new sounds
  • mixing scenes
  • editing cut scenes
  • game designs
  • Creating Music and Sound for Games

and much more



Sample Pages

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Creating Music and Sound for Games

Creating Music and Sound for Games